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- From: David Brownell <db@Eng.Sun.COM>
- To: firstname.lastname@example.org
- Date: Mon, 12 Oct 1998 15:59:24 -0700
Dean Roddey wrote:
> I'm sure you'll get some definitions, but here are
> some examples that may help...
See also my response of this morning, archived at
Some technical motivations for delegating:
- Coping with situations where the interface isn't
"exactly" the same (e.g. adapters that implicitly
add another argument, extra setup needed, etc);
- Sometimes you need lots of objects to delegate to
the same object, and yet have distinct identity.
That object might be a flyweight, but to use it
in some cases you might need to restore its weight.
- Base classes differ; client A needs something to
call object B but needs its callback to derive from
some concrete class. It delegates to object C which
is so derived, and which calls B.
- As Dean noted, "composite" objects include others
with "has-a". Distributed systems often work that
way ... a user account object "has-a" home directory,
a password, a set of files. But those are objects in
their own right, so "is-a" (subtyping) is wrong.
I've not found "aggregation" to be helpful except when
talking about COM, but that may be because COM has rules
about aggregating that don't apply to more classic object
composition/delegation schemes. And of course, everyone
has their own ways to slice'n'dice design problems.
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