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"Stupid and easy usually wins" is the approach that seems to scale, but keep
in mind
that the network effect is a double edged sword. It scales the working
parts up but
also just as effectively shares all the flaws and vulnerabilities of an
80/20 design.
Closed systems have a history back to cave dwellers when clans formed and
lived
together for mutual support and mutual defense, but to see something
analogous to the current situation, one should look at the middle ages
during the
plagues when those that could left the cities and formed closed enclaves to
save
what they could of their own resources. It didn't always work, but when it
worked, the local effect was positive.
Who will walk away from 'stupid and easy' and embrace 'smart and reliable'?
I don't think the solution will come from those who embrace the network
effect
only as a 'positive' but from those who understand the saying, 'as the twig
is bent,
so grows the tree'.
len
From: David Megginson [mailto:dmeggin@attglobal.net]
Stupid-and-easy usually wins
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