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   RE: [xml-dev] XML Binary Characterization WG public list availabl e

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Thank Michael.  I read that and appreciated it when 
it was published.

From the X3D perspective, we had the requirements 
for a binary for real-time 3D before we created 
the new XML-encoding.   VRML97 uses a format that 
for text, is about as parsimonious as it gets.  
It wasn't enough.  So XML binarization is not 
our motivator; XML just made the requirement more 
necessary given its verbosity and problems with 
data type support, but we need the binary with 
or with out XML, and so, that is a task going 
forward with some priority at the W3DC.


-----Original Message-----
From: Michael Leventhal [mailto:hanagid@earthlink.net]

I might mention again that I wrote an article last year covering the 
first W3C binary XML workshop activity which cataloged, for your 
pleasure Len, the various features and objectives of the many different 
attempts. See



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