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   RE: [x3d] Re: [x3d-public] Important FLUX Announcement

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Way to go, Media Machines!

<opinion targetCommunity="softies" >

Ok Thralls ... here is a way to stay alive in the Microsoft ecology!  There
are others but this is excellent Active-X.  Thar be jewels, harrr!

Microsoft: just as OpenDoc is supported, support this!  VRML/X3D earned
their place in your space.  When a community has this proven ability to
survive, it merits access to distribution as long as the open source meets
the QOS numbers and the IP warranties.

One can argue continuously for why one form or implementation of graphics is
better or worse, a winner or a loser.  One cannot argue that scene graph
technology as a basic representation of real time 3D doesn't work well for a
given user demographic.  It grows in the wild.  It is a cultivation project
after that.

XMLers:  please forgive the cross posting.  This is big for X3D!


From Tony Parisi, Media Machines:

> I would like to share some important news - Media Machines has decided
> to put Flux into open source under the LGPL, effective today.


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