Thanks Don. First I’ll write this anyway. Two, I need the money. Three, it is for the masses. With X3D, we have very accessible 3D On The Web standards and technologies. It is seldom presented in terms Joe Web Page can work with, that is, in terms of working applications with nice chunks of cut and paste code to get to a Web 2.0 3D app. Since I am building them anyway and blogging the application code (http://3donthewebcheap.blogger.com) I thought it might be worth getting to a publisher.
Otherwise, I do it anyway. It’s something I enjoy.
len
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Len,
Any reason why you want to use a publisher? Why not just selfpublish it. If you have the majority of the material all ready finished, you might be better off self-publishing. It depends on the topic, but the biggest reason to use a publisher is to get it in the brick and motars, and if it isn't a book for the masses, odds are they are not going to get it in a store. You can easily self publish (check out the Lulu.com), and you stand a good chance at making a lot more money that way.
Don Demsak On 4/23/07, Len Bullard <cbullard@hiwaay.net> wrote: An offtopic question for anyone who knows: how does one get a publisher for a technical book? I'm preparing a lot of tutorial material so maybe it would be good to publish it in print? I realize that is off topic here, but I have books from authors that hang out here.
The Wrox Professional Web 2.0 Programming book from van Der List, Ayers, Bruchez, Fawcett, Vernet is in my lap right now. Nice work, guys, and thank you!)
TIA,
len
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