RE: [xml-dev] InkML

From
Simon St.Laurent <>
To
"''" <>
Date
2003-08-21T14:22:57Z
ID
<r02000000-1026-F6867670D3E211D78D030003937A08C2@[192.168.124.11]>
Thread
RE: [xml-dev] InkML
 (Bullard, Claude L (Len)) writes:
>Perhaps, but it seems that we as XML application language 
>designers and members of working groups should take on 
>the challenge to reuse as much pre-existing productions 
>as make sense to the particular language. 

If it's a wrapper format, fine.  Call it a wrapper format.  Don't sell
it as a new XML format.

This spec appears to be creating a whole new set of semi-random numbers
and letters, and calling it XML.

>Lists of numbers are common, BTW.  X3D has them too. 
>But when SVG and X3D finally do merge in a meaningful 
>fashion, it will be painful to work in namespaces where 
>each one has a different way to specify coordinates.

Even for people merely converting from one to another, never mind grand
unification, this creates huge problems.  SVG does get criticized on a
semi-regular basis for this.  Dunno about X3D, but it'd be a huge black
mark for me.  Maybe they don't care - "it's just a delivery format" -
but I spend too much time extracting information from delivery formats
to take that claim seriously.

-- 
Simon St.Laurent
Ring around the content, a pocket full of brackets
Errors, errors, all fall down!
http://simonstl.com -- http://monasticxml.org