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   Re: Bad use of XML ?

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  • From: "Michael Champion" <Mike.Champion@softwareag-usa.com>
  • To: "Ashvil" <ashvil@i3connect.com>, <xml-dev@xml.org>
  • Date: Fri, 31 Mar 2000 20:27:39 -0500

----- Original Message -----
From: "Ashvil" <ashvil@i3connect.com>
To: <xml-dev@xml.org>
Sent: Friday, March 31, 2000 2:15 PM
Subject: Bad use of XML ?

> There are two ways of looking at this
> 1. This is Bad and will encourage every one to come up with their own
> of XML.

That is the whole POINT of XML! If HTML had been truly adequate for simple
applications like this, some small subset of us would still be using SGML
and everyone else would be using HTML.

> Counter point to 2.
> If the focus is to hide the developers from XHTML, then a visual XHTML
> could be used to generate XHTML directly. etc...

Presumably this isn't *just* visual data; there's probably some logic
somewhere that cares whether something is a "STOPELEMENT" or a
"PLAYELEMENT", even if (for the sake of argument) they had the same

The point is not to hide developers from XHTML, but to relate structure,
content, and appearance in an appropriate way.  A skin is largely visual,
but its markup should reflect both the appearance and the semantics of a
skin. XHTML reflects the semantics of a web page, and is at best massive
overkill for this little application.

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