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On Mon, 2002-03-18 at 09:36, Mike Champion wrote:
> 3/18/2002 9:17:36 AM, "Thomas B. Passin" <tpassin@comcast.net> wrote:
> >Windows? Sure it had competition - Mac, OS2, Amiga, all of which were
> >technically better than early Windows and also better for a user to interact
> >with.
>
> At the risk of getting off on another tangent, I think of "competition"
> as being able to choose which product to buy, not the ability to
> buy an additional product to replace the one you paid for with your hardware.
> PC's had competition, sure ... but I've never heard a compelling case that
> Macs or Amigas hit the 80/20 point ...
Microsoft had deep pockets and time to spend writing tools and
applications, not to mention a lot of patience through the early days of
Windows. They also put a lot of work into hiding the complexity of
Windows APIs using tools - which conveniently enough, they sold. They
spent an enormous amount of effort on building a community and support
networks. If you're willing to do that, you can tip the 80/20 point
significantly even if the underside is deeply complex.
I think Macromedia may be attempting to do the same with Flash:
http://www.oreillynet.com/cs/weblog/view/wlg/1197
> >Hypercard would probably be a counter-example, do you think?
>
> I've never been a Mac user, but wasn't Hypercard sortof the VB of the
> Mac? Easy things were dirt simple, hard things were easier in real code ...
> What killed off/replaced Hypercard? ... that could be a counterexample.
A lack of regular updates from an increasingly chaotic Apple, the Web,
and to a lesser extent AppleScript. I did just order HyperCard 2.4 -
I've got some old stacks to play with and a new Mac on the way - but
it's the end of the line.
--
Simon St.Laurent
Ring around the content, a pocket full of brackets
Errors, errors, all fall down!
http://simonstl.com
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