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That is one point, but on the other hand, the RELAX format
is pretty much what the VRML format has been and why we
now have alternative encodings: Classic VRML, the curlies
and X3D the pointies. It has been tough to get the Classic
coders to use the X3D/XML format. XMLers take to it fine.
VRMLers claim it is harder to read and much harder to type.
Seems a shame though. All the work to get a common syntax
and toolkit only to have the heros of that initiative offer
alternative syntaxes that push us back to C. On the other
hand, there are other initiatives such as the work on
conceptual graphs that also insist on multiple syntaxes given
legacy and personal preferences.
From: Elliotte Rusty Harold [mailto:email@example.com]
For what it's worth I don't think you were wrong. I personally find
the RELAX NG XML syntax *much* easier to read, understand, and write
than the compact syntax. Perhaps that's a function of my relative
unfamiliarity with RELAX NG compared to you, but that's the point of
XML's verboseness, isn't it? It's easier for a non-expert to
understand any given format.