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At 05:22 PM 1/6/2004 -0500, Simon St.Laurent wrote:
>I'd much rather hear things which are shareable, or at least
>replicatable. I'm not looking for HyTime implementations where "I'd
>tell you but I'd have to kill you" is the rule.
>
>Outrageous is fun, practical is fine, but off the beaten path would be
>appreciated.
Hero Games (http://www.herogames.com) uses an RPG character
creation program called "Hero Designer." For anyone who is familiar with
roleplaying games, their system is very math-heavy, and extremely detailed.
The program saves all files as XML -- not the prettiest XML ever,
but it is both well-formed and validates to a DTD. In addition, they use an
XML-style template system for exporting character files and setting up
house rules. Basically, all data going in and out of their system is XML.
It currently includes a "Save as version 1" option (they're at
version 2, now). I wrote the XSLT stylesheet that converts the character
sheets from version 2 to version 1. It's neat stuff. I'm in the process of
writing a PDF output filter for the program, using FOP.
So you can add "I save my geeky RPG characters as XML."
--->Ben
- References:
- wacky XML
- From: "Simon St.Laurent" <simonstl@simonstl.com>
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