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   RE: [xml-dev] XML-appropriate editing data structures

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As well as turning off validation.  XML isn't the issue; 
it is the domain of the information and the production 
process.  If an aggregate document type (what the IETMs 
tend to be) is being edited, I may need several editors  
or plugins, or one polyglot editor.  XML doesn't force one into a 
text editor; it always preserves that option, and sometimes, 
it is the most productive one.

IME, I prefer text editors only because I get to define most 
of my language world.  In cases such as X3D, however, 
it is very hard to do anything complex or compelling with 
a text editor although I've seen it done on occasion.

This debate comes down to the application language, 
the production pipeline, and the experience of the 
author.  XML Doesn't Care.


From: Bob Foster [mailto:bob@objfac.com]

Len, if I understood him correctly, suggested that an ideal 
editor would be multi-modal, allowing visualization in all the 
application-specific domains a document traverses.


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