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Bob,
This is another problem (yeah - this gets boring after a while!) that
CAM solves explicitly through the use of context.
So you would have something like - $submission_type as the context -
with Initial_Submission, Normal_Submit, Exceptional_Submit as values -
and then the CAM processor can adjudicate which combo of structure
components is required / optional.
You have several ways you can slice-n-dice this. Either separate
structures with a choice switch, or sub-structures with <as:include> s,
or one structure and then conditional inclusion / exclusion, or combo of
all three approaches! Depends on what 'effect' you want to achieve -
layering, objects, or import style function. Also depends on how opaque
you want to make this for people looking at your CAM templates (radical
concept, eh? We expect people to be able to read these and understand
them as plain old markup).
Cheers, DW.
DuCharme, Bob (LNG-CHO) wrote:
>>Did you address the problem of having multiple layers of abstraction and
>>the use of global elements that forces one to use namespaces? GJXDM
>>is wrestling with this one.
>
> My basic use case was a workflow in which an element or attribute that
> can't possibly exist at step 1 (e.g. an "arrived" date-time stamp on
> data sent from a supplier) is required at step 1 + x. We don't want to
> just declare it as being optional up and down the line; we want a
> validation process after step x to flag files missing this data.
>
> The approach is to declare everything you'll ever need and identify
> where you need it in the central mother schema and then extract what
> you need for each step using the stylesheet. It should work in some
> cases in which the "views" do not necessarily describe the states of
> data in a sequential process, but that was the problem I was focused
> on. (We've got a lot of XML data moving through a lot of processes
> here.) I didn't try pushing it into a more generalized version of a
> "view" implementation, so, I'm not sure about dealing with the
> multiple layers of abstraction.
>
> Bob
>
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