Only that the cost of electricity and taxes for the server farms will push the private subnet systems service vendors to look around for cheaper systems just as you say. Scaling up systems like SL may become too expensive. One wonders if the peer-to-peer VR systems like Croquet and the client-side systems with proposed network sensors are the better bet. Not all decisions are driven by the technical considerations of performance. Thermal costs are not friendly to the growth of the web without some serious rethinking of server-side systems.
len
There's an interesting
infrastructural and maintenance cost that may be driving some of these I've been interested because I was an early supporter of markup for graphics. Then in VRML, it became apparent that the advantages were limited to tool reuse, the actual syntax being not attractive in that medium. Otherwise, with the growing use of real-time 3D and the development of XML-based messaging for these real-time worlds in XML, I've been wondering about the use of XML hardware accelerators on the server farms. XML in VRML was opposed bitterly based on the object model not being a match and that the syntax would slow down the application unacceptably. The first objection is true but trivial. The second turned out to be nonsense. While I've not tested the high rate of exchange issues David and others mention, I have tested the loading time using the River of Life project files. I've been building in VRML using the curly syntax for mostly legacy reasons, but I started converting pieces to X3D in the XML format using the Flux Studio 2.0 editor from Media Machines. It imports and exports X3D (and KML) flawlessly. Loading the X3D/XML into a viewer from a different vendor just to be sure there are no in-house tricks, there is NO noticeable difference to the end user. Zero. Nada. That contradicts all my expectations and predictions from the graphics experts. While I still think there is a case for a binary, it may be a lot more limited than predicted if my informal tests are any indicator, but I'm still holding out for the results from the working groups. <plugForTheGoodGuys> BTW, if real-time 3D in XML interests any reader, the Media Machines Flux Studio 2.0 3D editor is a prize-winning cherry. The features included are mind boggling for a free-for-personal-use piece of liveware. </plugForTheGoodGuys> len
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