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RE: [xml-dev] Article on nytimes.com about Microsoft


> -----Original Message-----
> From: Len Bullard [mailto:cbullard@hiwaay.net] 
> Sent: Monday, September 03, 2007 22:49
> To: 'Alessandro Triglia'; 'Michael Champion'; '[Public XML Dev]'
> Subject: RE: [xml-dev] Article on nytimes.com about Microsoft
> That makes sense.  Sun was an early and faithful supporter of 
> X3D.  I may be wrong but as I recall, Sun played a major role 
> in Fast Infoset.  Correct me if that is an error.

They did.

The joint ISO/ITU-T ASN.1 group developed the Fast Infoset standard (X.891)
and the Fast Web Services standard (X.892) almost in parallel in 2003-2005.
Fast Web Services uses a schema-based compression method based on a standard
mapping from XML Schema to ASN.1, and therefore it is very efficient but
works only with schema-valid SOAP message infosets.  Fast Infoset is
completely generic and works with any XML infoset corresponding to a
namespace-well-formed XML document (potential or actual).

Alessandro Triglia
OSS Nokalva

> I haven't been able to dig into it because of the day gig and 
> the 3D hobby work has been chasing down a pick bug that 
> turned out to be a texture out of
> sync with the tree.   I'll be interested in testing the load 
> time though.
> River of Life is texture heavy, uses a lot of inlines, and 
> has some medium
> complex scripting.   Load time even off local resources is 
> still too long
> although part of that is the number of wav files I'm using.  
> Compared to sound, XML is trivial in size but building the 
> objects isn't.  I need to read the use cases to find out 
> where binary is helping the most.
> I'm glad to hear there is a .Net component.  I spend a lot of 
> time inside that framework.  When the current project gets to 
> the field, I've some ideas for applying X3D to solve some of 
> the nasty problems of NIEMS systems (not virtual worlds 
> applications; visualization for command and control analysis).
> len

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