[Date Prev]
| [Thread Prev]
| [Thread Next]
| [Date Next]
--
[Date Index]
| [Thread Index]
Re: [xml-dev] Six Reasons Not to use XML Attributes
- From: Dimitre Novatchev <dnovatchev@gmail.com>
- To: "Costello, Roger L." <costello@mitre.org>, xml-dev@lists.xml.org
- Date: Fri, 2 Mar 2012 07:51:40 -0800
On Fri, Mar 2, 2012 at 7:51 AM, Dimitre Novatchev <dnovatchev@gmail.com> wrote:
> I don't find a single confincing argument listed.
>
> Actuallu, in most cases using attributes appropriately, *simplifies*
> an XML document.
>
> Not to speak that for big documents the savings in memory may be dramatic.
>
> Cheers,
> Dimitre Novatchev
>
> On Fri, Mar 2, 2012 at 5:51 AM, Costello, Roger L. <costello@mitre.org> wrote:
>> Hi Folks,
>>
>> 1. XML attributes are specific to the XML data format. Other data formats, such as
>> comma-separated values (CSV) and binary, don't have it. That is, taking a (element)
>> name with a (element) data value and then adding to that a (attribute) name/value
>> pair is specific to XML.
>>
>> 2. Avoiding XML attributes makes your language simpler.
>>
>> 3. When people use XML attributes they typically assign them some meaning. For example,
>> some people assign attributes the meaning "attributes are metadata." When you enter
>> the land of meaning (and its partner, interpretation) you enter the land of chaos [1]. By
>> eliminating attributes you have one less category of things to give meaning to and one
>> less category of things to be misinterpreted.
>>
>> 4. XML Schemas that do not use xsd:attribute can be used to logically model other data
>> formats besides XML, using the Data Format Description Language (DFDL) [2].
>>
>> 5. Attributes are never needed. For example,
>>
>> The altitude is 12000 feet.
>>
>> can be modeled using an attribute:
>>
>> <altitude units="feet">12000</altitude>
>>
>> However it can be equivalently modeled using just elements:
>>
>> <altitude>
>> <units>feet</unit>
>> <value>12000</value>
>> </altitude>
>>
>> 6. Michael Kay says that attributes are unnecessary [3]:
>>
>> XML is too large. Attributes are unnecessary, mixed content is
>> unnecessary, namespaces are unnecessary: without these unnecessary
>> concepts, XSD and many other things would have been much simpler.
>>
>>
>> Are there any more reasons not to use XML attributes?
>>
>> /Roger
>>
>> [1] http://www.xfront.com/The-edge-of-chaos-where-syntax-ends-and-interpretation-begins.pdf
>>
>> [2] https://www.ogf.org/dfdl/
>>
>> [3] http://lists.xml.org/archives/xml-dev/201112/msg00085.html
>>
>>
>> _______________________________________________________________________
>>
>> XML-DEV is a publicly archived, unmoderated list hosted by OASIS
>> to support XML implementation and development. To minimize
>> spam in the archives, you must subscribe before posting.
>>
>> [Un]Subscribe/change address: http://www.oasis-open.org/mlmanage/
>> Or unsubscribe: xml-dev-unsubscribe@lists.xml.org
>> subscribe: xml-dev-subscribe@lists.xml.org
>> List archive: http://lists.xml.org/archives/xml-dev/
>> List Guidelines: http://www.oasis-open.org/maillists/guidelines.php
>>
>
>
>
> --
> Cheers,
> Dimitre Novatchev
> ---------------------------------------
> Truly great madness cannot be achieved without significant intelligence.
> ---------------------------------------
> To invent, you need a good imagination and a pile of junk
> -------------------------------------
> Never fight an inanimate object
> -------------------------------------
> To avoid situations in which you might make mistakes may be the
> biggest mistake of all
> ------------------------------------
> Quality means doing it right when no one is looking.
> -------------------------------------
> You've achieved success in your field when you don't know whether what
> you're doing is work or play
> -------------------------------------
> Facts do not cease to exist because they are ignored.
> -------------------------------------
> I finally figured out the only reason to be alive is to enjoy it.
--
Cheers,
Dimitre Novatchev
---------------------------------------
Truly great madness cannot be achieved without significant intelligence.
---------------------------------------
To invent, you need a good imagination and a pile of junk
-------------------------------------
Never fight an inanimate object
-------------------------------------
To avoid situations in which you might make mistakes may be the
biggest mistake of all
------------------------------------
Quality means doing it right when no one is looking.
-------------------------------------
You've achieved success in your field when you don't know whether what
you're doing is work or play
-------------------------------------
Facts do not cease to exist because they are ignored.
-------------------------------------
I finally figured out the only reason to be alive is to enjoy it.
[Date Prev]
| [Thread Prev]
| [Thread Next]
| [Date Next]
--
[Date Index]
| [Thread Index]