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- From: Tom Harding <tomh@thinlink.com>
- To: xml-dev list <xml-dev@ic.ac.uk>
- Date: Fri, 26 Feb 1999 08:04:40 -0800
David Megginson wrote:
> -- a general-purpose DOM would be *extremely* inefficient for handling
> things like vector graphics or 3D worlds (to name only two), though it
> is always possible to expose their optimised object models through a
> DOM interface later if necessary.
In lots of applications, the data can't stay in an XML representation for very long anyway,
because of what you're integrating it with/displaying it on/routing it through/converting it
to/storing it in/etc... I view the DOM as a standard, OO way of manipulating the contents of a
document. It lets applications get work done, even without taking an end-to-end OO approach.
Perhaps I'm showing my bias here ;D
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- References:
- RE: Streams, protocols, documents and fragments
- From: Mark Birbeck <Mark.Birbeck@iedigital.net>
- Re: Streams, protocols, documents and fragments
- From: Tom Harding <tomh@thinlink.com>
- Re: Streams, protocols, documents and fragments
- From: David Megginson <david@megginson.com>
- Re: Streams, protocols, documents and fragments
- From: Tom Harding <tomh@thinlink.com>
- Re: Streams, protocols, documents and fragments
- From: David Megginson <david@megginson.com>
- Re: Streams, protocols, documents and fragments
- From: Tom Harding <tomh@thinlink.com>
- Re: Streams, protocols, documents and fragments
- From: David Megginson <david@megginson.com>
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