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RE: XML multimedia specs -- help for the bewildered, please?
- From: "Bullard, Claude L (Len)" <email@example.com>
- To: Chuck White <firstname.lastname@example.org>, email@example.com
- Date: Tue, 14 Aug 2001 15:12:00 -0500
Two years max. :-)
2D vector art is an etch a sketch with an API.
Ekam sat.h, Vipraah bahudhaa vadanti.
Daamyata. Datta. Dayadhvam.h
From: Chuck White [mailto:firstname.lastname@example.org]
I've never found anything particularly compelling about 3D on the Web
myself, but I do know there are some very serious VRML fans out there. I'll
wait the ten years or so it will take for them to sort through all these
issues before I take it seriously.
I don't see why there should be any implementation issues regarding other
rich media, particularly vector art. SVG has been adopted by the W3C as a
proposed recommendation. If companies such as Macromedia and Microsoft won't
adopt it, that's a political, not a technical issue. If they're waiting for
the recommendation process to complete its cycle, that's a reasonable
decision, and it would be unfair not to mention that both companies are
represented on the final draft that emerged as a CR. In fact, the roster of
companies allegedly behind the SVG spec is one of the reasons for some
guarded optimism on my part.