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VRML 1.0 wasn't an ISO standard. For VRML97 and particularly X3D,
Dick Puk and sometimes Steve Carson sat there day in a day out both keeping
the standard on track, but also making valuable technical suggestions,
particulary Dick who is working on the open VRML list to this day.
ISO has performed brilliantly. They weren't rubber stamps. That's
really wrong, but also, it is exactly the kind of misinformation that
destroys the reputations of valuable organizations and people. They may not
be your cup of tea, but for business processes, they are far better.
From: David Megginson [mailto:firstname.lastname@example.org]
Thanks for the list, Ken -- it should provide a reasonable basis for
comparision with computer tech specs that have come out of processes other
than ISO's and ANSI's. Some of these I would disregard, either because they
have not caught on (i.e. the graphics formats), or because they are
primarily rubber-stamps on existing, outside work (such as RelaxNG or VRML)