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   RE: [xml-dev] Designing XML to Support Information Evolution

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There are few if any clearly and only technical decisions. 
Some intersection of social systems is at work.   Not 
understanding that or accepting the necessity of the 
politics of negotiation is at the root of much predatory  
behavior by intension.

If the pickers are independent of the lots, then sequential 
processing is possibly not a descriptive process.  What one 
should see is independent pickers independently assessing 
the state of the lot, and the state of other pickers on 
the lot.  How do they negotiate conflict with other 
pickers?  It would be the emergence of that feature 
that would simulate 'evolution' of the information.


From: Jeff Rafter [mailto:lists@jeffrafter.com]

Many of the decisions we have faced
are less technical and more business oriented. All the same, I wanted to pat
you on the back for building up those documents-- they have given us an
invaluable set of base definitions.

>>Actually, each Picker makes it decisions locally, by looking at
neighboring lots.  There is no top-down code telling each Picker how to
move.  It is a bottom-up approach to the Vineyard system.  This is for an
"XML and Complex System's" tutorial that I am putting together. <<


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