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[ANN] CodeSynthesis XSD/e 3.2.0 released

Hi,

I am pleased to announce the availability of CodeSynthesis XSD/e 3.2.0.

CodeSynthesis XSD/e is an open-source (GPL2 + free/commercial proprietary
licenses), dependency-free XML Schema to C++ compiler for mobile, embedded,
and light-weight applications. It provides XML parsing, serialization, XML
Schema validation and XML data binding while maintaining a small footprint
and portability.

Major new features in this release:

  * Mapping of XML Schema enumerations (xs:enumeration) to C++ enums.

  * Configurable application character encoding (UTF-8 or ISO-8859-1).

  * Support for custom memory allocators.

  * Support for schema evolution using substitution groups. Both the
    'ignore' and 'passthrough' models for unknown content are supported.

  * Generation of clone functions for variable-length types.

  * Improved support for XML Schema facet validation, including
    xs:pattern.

This release also adds official support, instructions, and sample
configuration files for the following platforms/toolchains:

Android/Android NDK
Symbian/CSL-GCC (GCCE)
Integrity 178b/Green Hills MULTI C/C++

It is now also possible to build the XSD/e runtime library for iPhoneOS/iOS
with the XCode project.

For the complete list of new features in this release see:

http://www.codesynthesis.com/pipermail/xsde-announcements/2011/000010.html

Supported mobile/embedded targets include Embedded Linux, VxWorks, QNX,
LynxOS, Integrity 178b, iPhoneOS/iOS, Android, Symbian, and Windows
CE/Mobile. Precompiled binary distributions are available for GNU/Linux,
Mac OS X, Solaris, and Windows host development platforms.

More information, documentation, source code, and precompiled binaries
are available from:

http://www.codesynthesis.com/products/xsde/

Enjoy,
	Boris


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