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RE: [xml-dev] [ Revision #2 ] 15 elementary truths about XML
- From: cbullard@hiwaay.net
- To: "Costello, Roger L." <costello@mitre.org>, xml-dev@lists.xml.org
- Date: Wed, 02 Nov 2011 17:27:10 -0500
When building training materials, particularly using behavioral
chaining (see B.F. Skinner) the discipline is to make no assumptions
so the questions begin something like this:
**********************************************************
The game is chess. You have checkmate. You have
a) Won
b) Lost.
Pick one.
*********************************************************
That is an actual example from a chess course. It is known as reverse
chaining: begin from the end state and work backwards to the beginning
states.
When Roger is writing material, he often works this way and as is
pragmatic, starts from the simplest concepts and we try to help him do
this as much as
is possible.
What is obvious to us is not obvious to others. I work for a somewhat
technically deficient logistics department. I have to explain even
the most
simple concepts to technical writers, their supervisors and the
program managers. In my experience, there is no such thing as too
simple an explanation of XML.
And the failure of American universities to grasp the importance of
adequate XML training for technical writers is sustained and abysmal.
They turn out editors who can memorize Word style sheets but they fail
when it comes to providing enough knowledge to bridge the gap between
writers and elementary computer science concepts. Roger fills the
gap. Ken fills the gap.
And that is a good thing.
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