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   RE: Realistic proposals to the W3C?

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  • From: "Bullard, Claude L (Len)" <clbullar@ingr.com>
  • To: Daniel.Veillard@w3.org, Matt Sergeant <matt@sergeant.org>
  • Date: Mon, 16 Oct 2000 15:39:47 -0500

Build a sample implementation that can be used 
as a test article and you are done with the code.  

You do have to document the expected results 
particularly with regard to performance or other 
requirements will conflict.  We are still wrestling 
with that in VRML/X3D.  For example, DOM is good, but is DOM 
fast enough for a real time 3D display list even if indexed?  
We are waiting on sample implementation results. 
If we used normative code, we might build a 
standard that deserves to be ignored.  By building 
samples, we get to choose object models.

A reference implementation is a step 
backwards into proprietary software.  A test 
article is a means to determine conformance.


Ekam sat.h, Vipraah bahudhaa vadanti.
Daamyata. Datta. Dayadhvam.h

-----Original Message-----
From: Daniel Veillard [mailto:Daniel.Veillard@w3.org]
Sent: Monday, October 16, 2000 2:17 PM
To: Matt Sergeant
Cc: Clark C. Evans; Mike.Champion@SoftwareAG-USA.com;
Subject: Re: Realistic proposals to the W3C?

On Mon, Oct 16, 2000 at 08:33:23PM +0100, Matt Sergeant wrote:
> On Mon, 16 Oct 2000, Clark C. Evans wrote:
> > > 
> > > Insist on an open source reference implementation?
> > 
> > Absolutely.  Only, call me strange, but I would go 
> > one step further and say that the reference 
> > implementation *is* the recommendation and that 
> > any other explanatory documents are secondary.  
> No! Please god no.

  yes I second that. sorry but all attempts at simply building "reference 
code" was just an exercize in insanity ! I would not make the software
normative ...


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