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RE: [xml-dev] When parsing speed matters (was Re: [xml-dev] No XML Binaries? Buy Hardware)

Yes.  OTOH, when shipping messages around web3D using AJAX, it has a lot in
common with WS. Consider a big honkin farm with each server hosting a few
acres of VR communicating with the rest of the farm.

The more the 3D servers take advantage of the web infrastructure rather than
reinventing it, the better these worlds 'serve' us.  Hmm... there is a bad
commercial in that somewhere.


From: Rick Marshall [mailto:rjm@zenucom.com] 

I think the better use of these devices is something like a 'SOAP' 
processor. Rather than worrying about a general speed up, there is a 
real advantage in something like a message processor that accepts 
SOA/WS-*, does all the generic "are you allowed here?", "where should 
you go" etc and then passes the message payload on to machines in the 
DMZ that can do something with it.

While we're talking about this, my deja vu moment is the CDC PPU 
(peripheral processor unit) from the days when a super computer (the 
Cyber series in this case) still measured their performance in megaflops.

Nothing's new.


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